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Thread: game crash instead of going to next level

  1. #1
    Clicker Fusion 2.5

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    game crash instead of going to next level

    Just like the title says, I have a simple collision with my Player and a door. its set to jump to next frame. only problem is the game crashes, I have tried jumping to all the other 5 levels I have from frame 1, nothing.
    If I set it to restart frame it does just what its supposed to and restarts frame, although this is not my intended result but just to prove my collision is working.
    All my frames are clones of the first btw, Is this possibly the problem?

  2. #2
    Forum Moderator

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
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    Welcome to the forum. You have to build the game then test. It won't work withing the MMF environment.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  3. #3
    Clickteam Clickteam
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    What version are you using?

  4. #4
    Clicker Fusion 2.5

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    Nivram: Thank you, happy to be here! It'll restart frame though? but not go to next level? Thats odd, but ill try now to build and then see if it takes me to level 2. Thanks

    Danny: Version 2 R521

  5. #5
    Clicker Fusion 2.5

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    OK that worked Thanks Nivram!

  6. #6
    Clicker Fusion 2.5

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    hate being a pain but, Now I cannot get my animation play at ll. When Character collides with door it triggers "Enter_door" animation start, at location relative to door. then I have: Animation is over, jump to next frame.
    it goes to next frame but does not play the animation first. any ideas? ill gladly send someone my .mfa..

    I have other animations triggered in the game so this confuses me, such as spike falling and when collides with character, destroys character instance then triggers spike animation and finally resets level

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