Whenever I try to code the event for launching an object at the character's action point, the animation freezes, the controls freeze, and it won't shoot the bullet. I'm sure it is a coding mistake on my half, but I don't know why it is happening. Usually I can code shooting when it is an object attached to the player. I can upload the file privately if you guys need it!

What I'd like it to do, is to shoot a bullet every 15th of a second at the action point and for all directions.

What I currently had was

If
Every 15th of a second
"Repeat while "A" is pressed
Detector is overlapping a backdrop

Then
Launch object at 100 speed at the character's action point.


(To get the Character to play the shooting animation, I had to deactivate Gravity (so he won't jump while shooting, and horizontal (so he can't move around. I have made it in the coding when "X Repeat while "A" is pressed" to go back into stopped mode).

If you guys can help me, I'd really appreciate it!