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Thread: In-App Ouya

  1. #1
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
    Sloxone's Avatar
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    In-App Ouya

    Hi
    I dont' know if its a bug,but when i use In-app with Ouya,my game crash after 10-15 sec
    Using CF fusion Dev 281.2 .With API 14 or 18.
    and
    Sparckman source:
    http://community.clickteam.com/threads/84641-Dice-Tanks-OUYA-release-source-included-here?highlight=tank

    Sloxone

  2. #2
    Clickteam Clickteam
    Fernando's Avatar
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    question?

    did you get from OUYA your dev_Id and your key certificate?

    are they correct downloaded in the case of key.der?

    OR

    just delete the key.der from Sparckman and built?, if this is the case

    1.- you are ending in an endless loop asking for initialized and failed.

    2.- you need to add a control for, if something goes wrong, like this case.



    here is the Sparckman example with some control for in-app OUYA, to avoid get stuck in a initialization/failed loop

    https://dl.dropboxusercontent.com/u/...file_modif.mfa
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  3. #3
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
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    Hi FVivolo
    Yes i have an Ouya devs,and i use tutorial from Sparckman to input In-App .
    I send my MFA to you via PM
    My game is working fine without IN-APP insertion.

    Sloxone

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    It's the intro, I was just having the same issue the game wouldn't get out of the loop because
    the ouya server occasionally lags.

    One way to get out of loop is with a counter - if you loop so many times - with no results
    the game should continue.

    I'll post an example.


  5. #5
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
    Sloxone's Avatar
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    Thanks Sparckman,you are the best of Ouya
    When i publish my game,I Congratulate to you for your many help....

    Sloxone

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