Hey guys, I'd advise against using WINE, I use Parallels Desktop 9 instead, it's pretty damn sturdy, and it lets me switch between full screen and a Window and such, the only downside is that Coherence Mode (when it separates the Windows and runs them as if they're OSX apps) is kinda slow even on high-end machines, but I don't tend to use that mode anyways.
I installed it today "Parallels 9" and although it runs great, I will buy the mac version when it comes out and remove this windows c%$p
Is it silly that I'm actually kind of excited for the Mac editor? Something about being able to use Fusion without a naff Windows machine or virtual machine solutions gets the game dev nerd in me all hyped. Heh...
I wonder how it would work with installing exporters and if there exists SDKs for them on Mac.
Since it's running through Winebottler, likely CT would only need to make Mac installers for the exporters, otherwise they should all work.
I'm ready to pay for it now!
I want news too. We have to wait tho,..
It's cool, give them time. It's better they squish any bugs than we rush them.