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Thread: To WINE user on OSX

  1. #11
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    Evilized79's Avatar
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    Quote Originally Posted by Simon View Post
    I would recommend you wait, this will be released within February if we can get all of the kinks ironed out, it is very close.
    Serious? Was about to give up on my MAC and buy a windows machine

  2. #12
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    Hey guys, I'd advise against using WINE, I use Parallels Desktop 9 instead, it's pretty damn sturdy, and it lets me switch between full screen and a Window and such, the only downside is that Coherence Mode (when it separates the Windows and runs them as if they're OSX apps) is kinda slow even on high-end machines, but I don't tend to use that mode anyways.

  3. #13
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
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    I installed it today "Parallels 9" and although it runs great, I will buy the mac version when it comes out and remove this windows c%$p

  4. #14
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    To WINE user on OSX

    Is it silly that I'm actually kind of excited for the Mac editor? Something about being able to use Fusion without a naff Windows machine or virtual machine solutions gets the game dev nerd in me all hyped. Heh...

  5. #15
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export ModuleXNA Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    I wonder how it would work with installing exporters and if there exists SDKs for them on Mac.

  6. #16
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleXNA Export Module
    DistantJ's Avatar
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    Since it's running through Winebottler, likely CT would only need to make Mac installers for the exporters, otherwise they should all work.

  7. #17
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
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    I'm ready to pay for it now!

  8. #18
    Clicker Fusion 2.5Android Export Module

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    Quote Originally Posted by Simon View Post
    I would recommend you wait, this will be released within February if we can get all of the kinks ironed out, it is very close.
    Any news? Not much of february left

  9. #19
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export ModuleXNA Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    I want news too. We have to wait tho,..

  10. #20
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    To WINE user on OSX

    It's cool, give them time. It's better they squish any bugs than we rush them.

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