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Thread: Create Object is Pausing Game

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Jaklar's Avatar
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    Create Object is Pausing Game

    Hey all, having a problem with Create Object under iOS.

    I'm creating objects (like walls, think Flappy Bird) off-screen and am having them scroll right-to-left. They position themselves randomly at the Y-Axis. All of this works like a charm, except every time a new object is created, the game pauses for split second, which is unacceptable.

    The graphics I'm using are very basic, no textures, so memory use should be minimal.

    This system seemingly works just fine when run from Windows, but running on my iPad 3 results in the momentary pause when a new object is created.

    Is this a new bug with CF 2.5?

    Anyone know a better way to do this?

  2. #2
    Clickteam Clickteam
    Anders's Avatar
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    What kind of object do you use for the pipes?

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module

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    Strange I am just finishing up a simular game and i have no issues on my ipad2 or windows.

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module

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    Jaklar, I have the same problem on Android. Objects are 'Active'. Any solution?

    Thanks,
    Ulisses.

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