Hey all, having a problem with Create Object under iOS.
I'm creating objects (like walls, think Flappy Bird) off-screen and am having them scroll right-to-left. They position themselves randomly at the Y-Axis. All of this works like a charm, except every time a new object is created, the game pauses for split second, which is unacceptable.
The graphics I'm using are very basic, no textures, so memory use should be minimal.
This system seemingly works just fine when run from Windows, but running on my iPad 3 results in the momentary pause when a new object is created.
Is this a new bug with CF 2.5?
Anyone know a better way to do this?