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Thread: Holding key during transition crashes

  1. #1
    Clicker Fusion 2.5 (Steam)

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    Holding key during transition crashes

    I use the space key to fire in my application. It's a "repeat while pressed" use, but I also use a couple of lines to delay the firing for 25 ticks.

    Also, whenever a player reaches X points in a level, it moves them onto the next level.

    I have transitions for fade out after the player reaches that point level.

    As a player, I might continue to hold space a little after the level ends. When I do that in my program, I get an exception and the program crashes. I've even tried to ensure that player input is ignored before I begin the transition, but that doesn't seem to help. Any thoughts?

    Problem signature:
    Problem Event Name: APPCRASH
    Application Name: edrt.exe
    Application Version: 3.0.281.1
    Application Timestamp: 52deb764
    Fault Module Name: Box2DBase.mfx
    Fault Module Version: 3.0.228.0
    Fault Module Timestamp: 52d694ba
    Exception Code: c0000005
    Exception Offset: 0001502b
    OS Version: 6.0.6002.2.2.0.256.1
    Locale ID: 4105
    Additional Information 1: fd00
    Additional Information 2: ea6f5fe8924aaa756324d57f87834160
    Additional Information 3: fd00
    Additional Information 4: ea6f5fe8924aaa756324d57f87834160

  2. #2
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Banduck's Avatar
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  3. #3
    Clicker Fusion 2.5 (Steam)

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    Thanks Banduck. Unfortunately I can't see that link until steam purchasing produces a key that can be registered (as I purchased off of steam) I'm guessing there is a logged bug for this specific issue?

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