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Thread: choose animation, set animationspeed and movement when object is created?

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    MonDieu72's Avatar
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    choose animation, set animationspeed and movement when object is created?

    I have objects created (by another object) in random intervals and I wonder if there is a way
    to choose animation, set animationspeed and movement when object is created in the behaviour editor?

    Any help would be great!

    Thanks

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    MonDieu72's Avatar
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    Is there nobody who can/wants to help me with this?
    I´m also trying to find out how to randomly create an object from a qualifier group.

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCSWF Export Module
    N64Mario's Avatar
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    Don't think you can create object by qualifier. I think it only works to create the object of itself.

    What you can do is set a random number counter. When that random number equals a certain value, to create a specific object once.

    Begin by adding counter from object database. Then events, start of frame (or any condition) -> Set counter to RRandom(1,100)


    As for changing animation when the object is created, as long as your events are in correct order, you can change the animation of the object after its created.
    Action = Active Object -> Animation, Change -> animation sequence.

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