I have a problem with 'Create Object' under Android.
I'm creating enemies (Active type) off-screen and am having them scroll right-to-left (Bouncing Ball behaviour). They position themselves randomly at the Y-Axis. All of this works like a charm, except every time a new object is created, the game pauses for split second.
The graphics I'm using are very basic, no textures, so memory use should be minimal.
This system seemingly works just fine when run from Windows, but running on my Motorola Razr XT910 results in the momentary pause when a new object is created.
Is this a new bug with CF 2.5?
Anyone know a better way to do this?
Note: based on Jaklar user issue.