I have a frame with some objects in it which are called over and over again
Each time the frame is loaded, random(18)+1 is called
Every single time I get the same number!
I've tried the randomize() function beforehand, which does nothing
The objects which hold the random number are initialized first to 0 every time and then given the random number
I have no idea why this is happening but maybe someone can shed light? I've been using random() in MMF for years now and never experienced this
also, none of the objects are global.