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Thread: why my game does not run on ouya?

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    why my game does not run on ouya?

    Hi, I'm working on a game that runs smoothly on every Android device I tested. However it fails miserably while loading on an OUYA. For testing, I tried to remove many things from the game (like levels) to detect what was going wrong but it seems nothing is gonna work...

    Currently I got two very small levels with almost no objects on them with simple actions to just switch between them. The final apk load on OUYA sometimes (or sometimes just don't load or show a blank screen). When it runs, the app exit abruptly if I switch levels about 6 times. Is there any setting to be made for the game actually work on OUYA?

    Can someone help me test it? I attached the project to this post.

    Fusion Project: http://var.art.br/PgoOUYA1NOINI.zip
    OUYA apk: http://var.art.br/PgoOUYA1NOINI.apk

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleXNA Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    piscesdreams's Avatar
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    Did you checkmark that it is an OUYA application under the android properties?

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    Yes :-(

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleXNA Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    piscesdreams's Avatar
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    Have you tried building a blank app with maybe 1 active to see if that loads fine? If not it may be the build settings themself.

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    It loads. I just gave up fow now...

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module
    Nippe's Avatar
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    Probably related to this: http://community.clickteam.com/threads/84344-Ouya-export-bug

    Said to be fixed next beta. Which will hopefully happen soon.

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    Yeah, I just saw the post. It is exactely my problem. I posted my project example files there too. It seems that, for now, we can't count on Fusion to export games to ouya...

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