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Thread: The Build have no issues, but Analyzer does.

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Decoamorim's Avatar
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    The Build have no issues, but Analyzer does.

    Whats the difference?

    My build shows no issues, works fine in the device... but i just clicked ANALYZER and it show 150 issues.
    Its a simple app with 2 frames.... but whats that?

    Can we ignore it? It looks like it, because it works fine, it builds fine...

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Decoamorim's Avatar
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    This video talk about that...

    https://www.youtube.com/watch?v=S3FsqHOxQXQ

  3. #3
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Yep Ignore away, I've built apps and had them on the IOS store without a problem even though Analyze says it's got 127 issues.

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Decoamorim's Avatar
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    OK!

    Nice to know!!!!!! lol

    Thanks!

  5. #5
    Clickteam Clickteam
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    The Analyzer checks the code for possible bugs. It does so in a way that expects a certain programming style so that it is easier to reason about object ownership and similar.
    The iOS Runtime is ported from C++ to a mix of Objective-C and C++. The code style that we use in the runtime isn't the recommended one for Objective-C but it is heavily tested over the years and there are no memory leaks that I know of right now.
    The analyzer cannot fully reason about the code like we can do so it plays it safe by showing a warning.

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Decoamorim's Avatar
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    Thank you for the information Anders!
    Even the app build in XCODE being successful (it always was in that case) it is always good to know what is happening...

    Many thanks again!

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