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Thread: [Extension] FGL Ads

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleMac Export ModuleUnicode Add-on
    Pharanygitis's Avatar
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    Red face [Extension] FGL Ads

    For all sad Mochiads-Developers my new Extension : FGL Ads

    Download here:
    Pharan's Extension-List

  2. #2
    Clicker Fusion 2.5SWF Export Module

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    does it work with fusion 2.5 (not developer version)

    i tried and when i clicked run application it crash

    should i only use it to build swf ..

  3. #3
    Clicker Fusion 2.5SWF Export Module

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    it is working in build version of swf ..

    i am a girl ,, and i want to give u million kiss for this ...

    i could not sleep this week as mochi ended ,, but now i go to sleep

    thanks a million ...

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    I have no words, just thank you very much. This evening I will test it!

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Run time Eror : fusion 2.5 developer! :-(

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleMac Export ModuleUnicode Add-on
    Pharanygitis's Avatar
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    thank you all
    the extension works only for flash runtime (the build-version only!) .. but I'm patch the bug on windows runtime in the next update..

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    turtle's Avatar
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    Thank you very much

  8. #8
    Clicker Fusion 2.5SWF Export Module

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    Quote Originally Posted by Pharanygitis View Post
    thank you all
    the extension works only for flash runtime (the build-version only!) .. but I'm patch the bug on windows runtime in the next update..
    hello is it true we only need fgl game id and not fgl ad id

    when distributing my game on flash game distribution should i select manual api ads or automatic wrapper beta

    if we put fgl game id .. how do we earn from fgl ads
    as when we create a fgl ad token we are given ad id that need to implement in order to earn and show stats not the game id

  9. #9
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleMac Export ModuleUnicode Add-on
    Pharanygitis's Avatar
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    you need the FGL AD ID here: https://www.fgl.com/fglad_manager.php

  10. #10
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Koji_Kabuto's Avatar
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    Excuse my ignorance and thank you for the extension, but this is not what he is offering François who will now integrate into the next beta. I think that he has announced it on his blog and also in several threads in the Forum.

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