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Thread: Two very similar codes don't work the same

  1. #1
    Clicker Multimedia Fusion 2

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    Question Two very similar codes don't work the same

    I made a code to move an object(enemy) unless it is overlapping another object(player). If I clone the enemy, both of them stop if only one is overlapping the player.

    However, if I make the code be:

    Move Enemy Left If enemy's x position is greater than player's x position + 50

    Now any amount of clones will continue to move until each one is at the distance.

    Anybody know what is happening? Or know how I can make the first condition work with clones?

    Thanks for any help

  2. #2
    Clicker Multimedia Fusion 2

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    Also, if you make the code not let them move if they are overlapping a backdrop, the clones still move if others are touching a backdrop.

    So why does it work with backdrops but not other objects? What is happening here?

    (EDIT: I'm sorry, the enemy objects are not cloned, they are copied)

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