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Thread: Tricky surface object problem

  1. #1
    Clicker Multimedia Fusion 2
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    Question Tricky surface object problem

    Hi,

    I have a couple of tasks with the surface object I'd need to use.
    For this to be useful, they MUST be done with the surface object.

    1) rescale // be able to control the size of the image loaded.
    2) rotation // control the size of the image loaded.

    The problem I have is after numerous rotations or rescales, the image becomes progressively deformed.
    For example, over 50 frames I might rotate the surface objects image by 1 degree. A total of 50 degrees in 1 second at 50fps.

    Maximum bonus points for not using the "save to clipboard" function (multiple surface objects are being used).

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    Clicker Fusion 2.5 Developer

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    Raster transformations are inherently lossy - that's why people use vectors. In all but the most trivial cases (where you probably wouldn't be using a surface object to begin with), you will be out of luck.

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