I want to display a specific animation to play when my character reaches certain dialogue points in my game as if he is talking to someone at the start of a frame.
The problem is when I choose "change animation sequence" in the Event Editor nothing happens.
I tried also to Force animation frame, but I am not too sure how this works. Is Force animation frame in conjunction with all your character sprites or just the animation frames you choose in Change animation sequence?
Can someone shed some light on this topic and explain to me how to change a animation and then resume another animation to continue playing? Please be specific with me as possible so that I may learn!