I am wondering how I might use a custom virtual keyboard to type text in to an edit box in Fusion?
Essentially I am using it as a means for entering players highscores after a game, but I have no experience using edit boxes or strings.
Let's say for example the player pressed "a" on the virtual keyboard (one that I designed with active objects), how would that then translate to typing 'a' as the start of a string?
And then say I pressed "b" on the virtual keyboard, how would I then add that to 'a' as the second letter in the string?
And what if I wanted to then backspace and erase a letter?
It's the typing letters and converting them to a string that I'm having trouble getting my head around.
Thanks
Simflare








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