Hi,
I'm having trouble finding the answer to this.
I'd like to know how CF2.5 handles Arrays and Global values in terms of Memory. Is one faster than the other? Is it slower to constantly call GVs for Loops and events, or should I load those values into an Array at the start of a frame and call that. Or load into Alterable Value slots for Objects.
If anyone knows, it would really help.

-Bart