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Thread: Procedural terrain with edge smoothing

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    SolarB's Avatar
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    Procedural terrain with edge smoothing

    Dug up two brilliant examples by Sketchy/MuddyMole and fused them, adding layers ie. beach, grass, rock, snow, lakes.

    Uses 'cellular automata' for procedural generation.

    Keep hitting F2!


    All credit to Sketchy/MuddyMole
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    Clickteam Clickteam
    Kisguri's Avatar
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    SolarB I put this bit of awesomeness on Our Steam workshop, great stuff man!

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