User Tag List

Page 2 of 2 FirstFirst 1 2
Results 11 to 12 of 12

Thread: iOS and Physics Movement with on screen controls?

  1. #11
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Feb 2017
    Posts
    260
    Mentioned
    14 Post(s)
    Tagged
    0 Thread(s)
    @hcem ,
    you can use the control-x object on windows to simulate keypress/keycodes, on phone there is a touch controller object, and if you want something cross platform you can do it yourself like in my example. It uses the static physics movement as mentioned by someone above, and you can apply force, impulse, torque and controll it that way.
    Attached files Attached files

  2. #12
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    hcem's Avatar
    Join Date
    Nov 2012
    Posts
    125
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    hey thanks a lot !

Page 2 of 2 FirstFirst 1 2

Similar Threads

  1. Movement synchronization issues (physics spaceship movement)
    By SecondSons in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 24th January 2014, 10:52 PM
  2. Physics question! Making AI that uses Physics Platformer/Physics Static movement
    By Krim in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 13th December 2013, 03:19 AM
  3. Movement Controls For Android
    By Techspec in forum Android Export Module Version 2.0
    Replies: 5
    Last Post: 3rd May 2013, 08:30 PM
  4. On Screen Controls - How to do it?
    By hcem in forum iOS Export Module Version 2.0
    Replies: 4
    Last Post: 11th December 2012, 01:59 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •