Been looking in the forums for examples of throwing, and have happened upon several good ones for throwing of an object from an active object, a la the Castlevania axe arc.
I wonder though - I want my players to be able to pick up my guys with their mouse pointer, then be able to "throw" the guys with some sort of concept of mouse acceleration, etc.
A system not unlike this classic stickman game: http://www.stickpage.com/defendyourcastleplay.shtml
Note how when you throw a guy with the mouse he seems to move as fast as your wrist flicks, etc.
Anybody ever done anything like this?