In this guide, we will look at how to create your own 'debug' system in Fusion 2.5. Sometimes when you're developing and testing a game, you want to see some of the real-time values of certain strings or numbers, the stuff that's going on behind the scenes. In this guide, I will show you the basics of creating a debug system you can expand upon afterwards to create a more complex one.

http://download.clickteam.com/tutorials/en/debug-system.pdf

Downloadable Example File Attached. Recommended to download AFTER going through the guide and trying yourself first.

http://download.clickteam.com/tutorials/en/debug-system.zip