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Thread: Import Text into MFA.

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export ModuleXNA Export Module

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    Post Import Text into MFA.

    I am designing a game with a lot of storyline, it means it has a lot of text.

    I would like to write all the texts in an external text file and import it to the MFA before compiling.

    This way I can just modify anything within the text file and have an overall control of all the texts without the need of opening the MFA

    Also If I want to translate the game in to a different language, I only have to change the text file, and I do not need to change all text in the MFA one by one.
    I saw, with other runtimes you can do it with codify tags, so you can indicate in the text file where the text should go inside the runtime.

    Is there a way or an object for doing this with the MFA?

    Has anyone had the same or similar situation?

    Thanks

  2. #2
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    You can save data in one or more external files, embed them in your application as binary data, then load them from your application as required. The extension that you would want to use to load the data, and the format you store it in, depend somewhat on your project (e.g. need for Unicode, runtimes supported, need for encryption, multi-line text, etc).

    See http://download.clickteam.com/tutorials/en/binary-data.pdf for details on storing files using the 'binary data' feature.
    .:::.Joshtek.:::.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export ModuleXNA Export Module

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    Joshtek

    I will study this and I will get back to you if I have any doubt (The game is in a very early stage)

    Thanks a lot

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    crls here is an example how to load text into fusion, for different languages you could just load differnet URLs
    http://community.clickteam.com/threads/87236-Display-text-from-external-source

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export ModuleXNA Export Module

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    Sparckman, Joshtek

    I tried both... and both work perfect

    However I will be using the binary data in this case, as I do not need to depend from external sources.

    Great job

    Thanks a lot.

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