Hi! I'm new to MMF2 and I'm trying to make a simple platformer. Everything is going well except for the damage system. I have it to where if the player collides with a specific object, the counter will be subtracted by X amount. While it does its job with killing the player, I feel that the player should be temporarily invincible and flash for a few moments before being able to take damage again. The flashing effect after a player takes damage has a nice polished feel to it. Can anyone tell me how to do it? Thanks in advance.