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Thread: Continue Music

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Lukiester's Avatar
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    Continue Music

    Hello, i was wondering how to play a music file throughout the whole game. I have done this and it plays through frames and is on a loop but when i restart a frame the music stops?
    any help, thanks Lucas

  2. #2
    Clicker

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    if you have an event that says "start of frame, play music X" - every time this frame starts it will stop the music and start playing it from the beginning.

    Try this:

    (conditions)
    Start of Frame
    + Global Value A= 0

    (actions)
    -Play music
    -Set Global Value A to 1

    now when the frame is restarted, the event won't fire a second time because the global value =1 not 0.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    this only works for the frame in which i started the music. do you know how to make when i restart a different frame - not the one i started the music on that it wont stop the music

  4. #4
    Clicker

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    can you post an example file of what you mean? possibly try not using the restart frame and just use jump to frame instead.

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    you need to check the box "play songs over frames" on you application properties.

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    You can also do a global event, this is how you can do that:
    http://community.clickteam.com/threads/87232-Global-Events-Example

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    thank you just jumping instead of restarting worked

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