I┤m trying to create some copies of an active object (object_A) at the start of the frame and have them all be joint to another bigger active object (object_B).
I set up Object_A to be joint to Object_B in the physics movement properties and it works fine if I place both in the frame editor.
But I would like to create these objects dynamically at the start of the frame instead of doing it manually in the frame editor, and when I do so, they are created but not joint to each other.
How can I do this?
Many thanks for the help.