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Thread: Graphics mode 128 colors! can it happen?

  1. #1
    Clicker Multimedia Fusion 2
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    Aloan's Avatar
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    Smile Graphics mode 128 colors! can it happen?

    I have the 128 colors Atari 2600 palette. Can I somehow make MMF2 load it "temporarily" so I can convert one of my games to it's color palette?
    You know, like when you can choose 16 million colors, 256 etc. Can we make it read 128 (a new palette)
    or do I have to (tiresomely) convert all my graphics outside? thanks for the answers!

  2. #2
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleMac Export Module
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    You could set the application colour mode to 256 colours and on the frame it is possible to load in a palette from an image. You will need to have a GIF or other 256 palette mode image with the 128 colours from the Atari to load in as a palette. Been a while since I worked in 256 colour mode (probably back in v1) but it should remap the colours in any images you import and you will see those colours in the picture / animation editor too.
    Andy H @ ovine.net
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