I have a "happy baby" app that allows the child to keep pressing the same sound over and over to produce overlapping clapping or cows or whatever. This works fine on Android, but when I try it with ios the sound always just restarts instead of playing over itself. If I click on two different sounds they overlap just fine, it's just when trying to play the same sound over itself that I have problems. I'm not seeing any setting for the ios object that would affect this - multi-samples is enabled, and I've tried "play sounds over frames". Any suggestions? I could dig into the ios generated code, but prefer not...