Hi all, wonder if someone would be kind enough to take a look at my source code for a new game. I know it can be annoying but I have some experience and I just can't fathom what's wrong! The game runs perfectly on my laptop but there are a couple of problems when I play it on the OUYA:
1) The in-game screen crashes at random intervals, i.e. gets stuck and recovers a second or two later, with everything having moved in that time.
2) The player can be controlled on the first play, but once the application restarts, all control is lost when it gets to the in-game screen.
I don't get it. It's not my build because I went back and made a new apk of an older game with similar set-up and that works fine. It's not the controller either; I checked with a PS3 pad too and it's just the same. All I can think of is that the game screen's just too 'busy' with events or values. Are there any glaring errors in my source file? Any advice on how to trim the events down? Looking forward to hearing from someone, thanks in advance. Doki x