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Thread: [BUG????] ROPE AND CHAIN Scrolling delay

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    paobrasil's Avatar
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    Exclamation [BUG????] ROPE AND CHAIN Scrolling delay

    Hello again my friends...

    This is a bug? when you move in a scrolling game....the position of PHYSICS ROPE AND CHAIN in frame get a delay to stay on original position when the camera scroll...


    you can see in this example:

    ROPE BUG.mfa


    BEST REGARDS!

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    paobrasil's Avatar
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    nobody from clickteam?

  3. #3
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleXNA Export Module
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    What build of Fusion are you using?

    I opened the .mfa, ran it, and saw no issues.

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleFirefly 3D Module
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    Yep, there is a problem and the rope colour changes too. It's a slight change yet once you notice it it's a glaring fault. I have latest build. I agree with Paobrasil.

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    that's Paobrasil?

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Hi ProdigyX...I'm using the latest version...

    Look at the origin point of the rope...all ropes...

    when you move at the point that camera start scrolling....you can see that while you and camera are moving...the origin point of the ropes get a delay and start to be outside of the red cross that I made..

    then when you stop scrolling....the origin point of the ropes go to the right position again.......

    You can see here:
    https://drive.google.com/file/d/0B2i...it?usp=sharing

    best regards

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    nobody? =/

  8. #8
    Clicker

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    I've encountered this problem as well.

    For anyone who doesn't notice the delay when looking at the example, I recommend altering the speed of the red box to 200, the acceleration to 250, and the deceleration to 100. The scrolling delay gets worse and more noticeable the faster the screen is scrolling.

    I submitted a bug report about it back in January. Here's hoping it can be fixed easily, as it's really an annoying bug for an otherwise awesome physics object.

  9. #9
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Yeah...its a annoying bug....I can release my game with this bug...

  10. #10
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Somebody from Clickteam to see this?

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