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  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperiOS Export ModuleSWF Export Module

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    Build Failed

    It's failing at CTexture.m. Saying "Use of undeclared identifier 'GL_TEXTURE_2D'
    I'm running Xcode 6 beta 6.

    glBindTexture(GL_TEXTURE_2D, textureId);
    if(resample)
    {
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, ((hasMipMaps) ? GL_LINEAR_MIPMAP_LINEAR : GL_LINEAR));
    }
    else
    {
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, ((hasMipMaps) ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST));
    }
    }

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleXNA Export Module
    Javira's Avatar
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    I am having the same issue when updating to xcode 6.

    Does anyone know what is going on?

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleXNA Export Module
    Javira's Avatar
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    Ok found the answer, see Anders respond in this thread.
    http://community.clickteam.com/threads/88867-unable-to-compile-on-xcode-6/page3

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