Finally got round to fixing the iOS part of the Screen Capture object to work with iOS extension for Fusion.
This should fix the Xcode compile errors.
Unfortunately it still needs a tweak to CRunView.m in Xcode to work properly for iOS 6 and above
(thanks to DTownTony for this fix):
"In xCode open CRunView.m and change the "NO" in -
eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys:
into a "YES" and it'll work."
(If you manage to figure out a way to fix this in the Capture extension, please let me know!)
Anyway, hope it helps!