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Thread: Alterable Spread Value Bug?

  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleMac Export Module

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    Alterable Spread Value Bug?

    Ok so im sure this is a bug would like to check first.

    When you have many instance in a frame in EDIT time and then "spread value" at the start it works fine.

    If you create new instances at runtime and then try to spread value it does nothing, well it gives all instances the same number.

    Andy

  2. #2
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
    Ryan's Avatar
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    I think spread value works well as long as you've only got it on one line, an always event so that it can correct when objects are destroyed.

    Instead of
    On pressing space
    - Create object x
    - Spread value

    Try

    On pressing space
    - Create object x
    Always
    - Spread value

  3. #3
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
    Pineapple's Avatar
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    If I remember correctly, you can't create an object and use spread value in the same condition. If you do, Fusion's object selection will select only the one object you just created.

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleMac Export Module

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    Ok, this is more likly whats happeneing, ill drop it inside an always.

    Thanks
    Andy

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