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Thread: Geiss/Milkdrop-like Cloud FX (Physics)

  1. #1

    Geiss/Milkdrop-like Cloud FX (Physics)

    Uses only the 'add' shader and physics engine.

    ~ = show debug


    geiss2.jpg geiss1.jpg
    Attached files Attached files

  2. #2
    Clickteam Clickteam
    Danny's Avatar
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    Very nice example SolarB!

  3. #3
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
    XStar's Avatar
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    Great example! This could be quite useful in nebula-like particle effects.
    Logan Apple

    X Star

    http://www.xstargaming.com

  4. #4
    très jolie effects
    mais jeux en flash fait avec mmf :ICI

    les video du projet controleur des jeux flash,htlm5,EXE,sourie avec le telephone comme manette :-)
    VIDEO 1

    VIDEO 2

  5. #5
    Wow! I did not know that something like this would be possible in Fusion. Great!
    www.ilikescifi.com
    Gamedesign - Music - Sfx

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    KLiK-iT's Avatar
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    Wow very nice! Anyway of having this work in HTML5?. I tried it last night and it looks at acts totally different.

  7. #7
    @Danny - thanks for the mention!

    @Klik-It - HTML5 doesn't support shaders as yet (http://community.clickteam.com/threads/88979-RGB-coefficient-support-exists) but you may be able to use semi-transparency and have different frames or actives with different colours. 'Add' would be nice to have in HTML5 though.

  8. #8
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    KLiK-iT's Avatar
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    Thank you and yes it would be nice to be able to use the add shader in HTML5 or any for that matter.

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