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Thread: Xbox 360 music playback

  1. #1
    Clicker Fusion 2.5iOS Export ModuleXNA Export Module

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    Cool Xbox 360 music playback

    Hi everyone,

    I have been adding some songs (.mp3) to my Xbox360 game, and noticed a significant drop in frame rate when the music is playing back... Does anyone have suggestions about optimizing the song files or playback events to help with this problem?

    The song file I am using is:
    1:39 in length
    1.5MB
    128kbps


    Thanks!


    -Joel

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    I would rather look at the sampling frequency of the song : the lower the faster it will play (less data to manage)...

  3. #3
    Clicker Fusion 2.5iOS Export ModuleXNA Export Module

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    Thanks Francois! I was finally able to work this out... It was a simple problem with how I set up the sound playback events, totally my fault!

  4. #4
    Clicker Fusion 2.5iOS Export ModuleXNA Export Module

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    Just one more question about .mp3s if I may: I have some really nice seamless looping songs that sound great on the PC, however on the Xbox360 there is a slight gap (maybe half a second) when the song loops. Is there a workaround for this? Thanks!

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