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Thread: Apple: Beginning February 2015, App Store submissions need to be 64-bit

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleUniversal Windows Platform Export Module
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    JoshuaC's Avatar
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    Exclamation Apple: Beginning February 2015, App Store submissions need to be 64-bit

    Quote Originally Posted by Ars Technica
    Apple released iOS 8.1 to the public today, but it delivered something else to developers too. As of February 1, 2015 Apple will require all App Store submissions to include 64-bit support and to be built with the iOS 8 SDK.
    Source: http://arstechnica.com/apple/2014/10...-to-be-64-bit/


    Will this cause problems with Fusion?

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    aenever's Avatar
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    Yeah I've heard of this too, I'm sure with such a short deadline everyone with the iOS exporter will want to know if it'll be supported.

  3. #3
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    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
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    Yikes, I was just talking about that yesterday with a user in the chat, that fusion exporting is only 32 bit..
    Maybe the exporter converts to 64 bit as far the numbers etc.. but with some serious calculations you might run into problems otherwise if it's 32 bit.
    I'm sure that Anders or someone else will respond to this.

  4. #4
    Clicker Fusion 2.5 DeveloperSWF Export Module
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    Hmm, I'd like to see an official response to this by Clickteam. I mean, it's pretty serious news since the runtime is 32-bit.

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    +1 for an official response.

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    +1 for an official response.

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleMac Export Module
    Game_Master's Avatar
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    +1 white white white

  8. #8
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export Module
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    I think the best thing we can do in this case is not alert us, iOS is one of the strong exporters of Clickteam and as a first step I will send you an email to Anders, Simon and Franšois on this post. I think that we should stop pushing so strong since this has date for February 2015 and I am Clickteam will sure take cards in the matter knowing lots of apps made with MMF in the App Store.

    If someone wants to, you can create the requisition in the Bugbox as always Simon asked him to that assigned to the competent team on this.

    Greetings to all!

  9. #9
    Clickteam Clickteam

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    Of course we're going to port it to 64-bit when Apple requires it if there is no other solution. This doesn't seem to be too complicated at first glance, but will require lot of tests, we'll release a beta as soon as we can.

  10. #10
    Clickteam Clickteam
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    We already have a working 64bit version now - but as Yves sais we will be testing this extensively to fix as many issues as possible before releasing a beta.

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