User Tag List

Page 1 of 2 1 2 LastLast
Results 1 to 10 of 11

Thread: Part 2 Five Nights at Freddy's Tutorials: Security Cameras

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Sparckman's Avatar
    Join Date
    Feb 2011
    Location
    Planet of the Kangaroos
    Posts
    1,423
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Part 2 Five Nights at Freddy's Tutorials: Security Cameras

    Here is part 2 of the Five Nights at Freddy's Tutorial.
    This shows how to set up the security cameras and the map.



    Support Files
    5naf_door_complete.zip

    5naf_complete.zip

    Sounds.zip

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    aenever's Avatar
    Join Date
    Jun 2013
    Posts
    1,398
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    Brilliant as always Sparkman

  3. #3
    Clicker Fusion 2.5Fusion 2.5 MaciOS Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Apr 2008
    Location
    Indonesia
    Posts
    694
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Do you think sub-apps will work better to display cam imagery? I kinda not fond of idea to cram everything in one frame, but I wonder what will works best.

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    KLiK-iT's Avatar
    Join Date
    Sep 2011
    Location
    New Jersey
    Posts
    2,862
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Sparkman this is really cool. Thank you for posting it and looking forward to more.

  5. #5
    Forum Moderator Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Perry's Avatar
    Join Date
    Dec 2013
    Location
    Watertown, WI
    Posts
    4,300
    Mentioned
    42 Post(s)
    Tagged
    0 Thread(s)
    Awesome Sparck man.

    Can't wait for "Five Night at Sparckmans mansion"

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    KLiK-iT's Avatar
    Join Date
    Sep 2011
    Location
    New Jersey
    Posts
    2,862
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Sparck! Are you planning a part 3 on how the game is timed and movement of the characters. I know they don't move, but how the frames or animations are done and how it's done if the characters are at the doors and you close the door on them,.. the character moves away or goes to another room so you're safe again?

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Sparckman's Avatar
    Join Date
    Feb 2011
    Location
    Planet of the Kangaroos
    Posts
    1,423
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    I actually haven't played the game, but for what I can tell in the you tube videos they appear to move with timers, i guess a counter is certain value they go away. The amount of time they stay at the doors must be divided by the amount of the energy counter, I guess that's how there is the counter energy always has enough to be able to beat the level.

  8. #8
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    KLiK-iT's Avatar
    Join Date
    Sep 2011
    Location
    New Jersey
    Posts
    2,862
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    I/we appreciate all your hard work on these examples. I learn a lot from them. Things that you do, I would never think of. Thank you again for all you do here for us.

  9. #9
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

    Join Date
    Jul 2010
    Location
    Belgium
    Posts
    244
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Thanks again for a great tutorial.

    I saw Five Nights at Freddy's is available on google play, does this mean there's a perspective object that's compatible with android? Cause right now, when I select the android build type, I don't get the perspective object in my list.

  10. #10
    Clicker Fusion 2.5
    Jollie007's Avatar
    Join Date
    Sep 2014
    Posts
    9
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Sparckman...
    Your TUTORIALS are excellent...!!! They are very easy to follow and I've learned things from watching your video tutorials, that would have taken me MONTHS to figure out.

    Thank you..!
    Jollie007

Page 1 of 2 1 2 LastLast

Similar Threads

  1. Five Nights at Freddy's
    By animdude in forum Desktop Releases (PC & Mac)
    Replies: 80
    Last Post: 21st September 2016, 04:54 AM
  2. Five Nights at Freddy's Tutorial Part 1 - the doors
    By Sparckman in forum Guides, Tutorials, Examples, Widgets
    Replies: 3
    Last Post: 15th November 2014, 02:56 PM
  3. Five Nights at Freddy's 3D cam - Tutorial
    By Sparckman in forum Guides, Tutorials, Examples, Widgets
    Replies: 13
    Last Post: 12th November 2014, 10:36 PM
  4. Cameras and MMF 2 Developer?
    By Merrie in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 30th July 2011, 01:03 AM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •