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Thread: Lacewing, Bluewing, and servers

  1. #101
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)Firefly 3D Module (Steam)
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    Both extensions now have public Unicode support!
    Unicode release is now public, with a very complete help file!

    The help file includes examples on everything from defining networking terms, creating player objects, loops, performance tips, sending files, and descriptions of every single action, condition, expression and property, and what Unicode means all laid out.
    It also includes all the subtler questions like object selection, if a peer loop runs for all instances of a Lacewing Server including in sub-apps, whether a peer will be in a peer loop if it's disconnecting, etc.
    Even expert Fusion or Lacewing users will have a lot to learn from the help file!

    You can read the help file online here! It's also included in the extension downloads.


    Bluewing Client updated to build 96.
    b94: Final ANSI build! Fixed a bug with peer name changing condition not triggering.
    b95: Added Unicode support! Changes to StrByte/CursorStrByte expressions, connecting, disconnecting, frame switching, message handling; IP address, port, cursor string and dump to string expressions, error messages, multithreaded mode, channel listing, name sets, object properties, channel master, cursor string, and improved XP compatibility. DarkEdif SDK is now v10.
    b96: Now compatible with Android (Android 4.4+, in beta) and iOS (iOS 10.0+, in alpha); both Patreon-only. Public release of Unicode and help file. Fixed crash on channel peer named loops and public channel listing named loops. DarkEdif SDK updated to v11.

    Bluewing Server updated to build 28.
    b26: Added Unicode support! Changes to StrByte/CursorStrByte expressions, now trims channel/client names, changes to frame switching, message handling; IP address, port, client implementation string and dump to string expressions, object properties, channel master, on channel close event, modified conditions menu and improved XP compatibility. DarkEdif SDK is now v10.
    b27: Fixed single-character channel/client names being considered invalid. Fixed possible crash when closing down server.
    b28: Public release of Unicode and help file. DarkEdif SDK updated to v11. Added an error message for blank name in all clients named loop (like all other loop types).

    As always, for support, tips and bug reports, read the help file, or contact me on Clickteam Discord.
    The C++ server is still available (with pre-compiled binaries), as are the extension sources on GitHub.

  2. #102
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)Firefly 3D Module (Steam)
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    Bluewing Client updated to build 97.
    b95: Added Unicode support! Changes to StrByte/CursorStrByte expressions, connecting, disconnecting, frame switching, message handling; IP address, port, cursor string and dump to string expressions, error messages, multithreaded mode, channel listing, name sets, object properties, channel master, cursor string, and improved XP compatibility. DarkEdif SDK is now v10.
    b96: Now compatible with Android (Android 4.4+, in beta) and iOS (iOS 10.0+, in alpha); both Patreon-only. Public release of Unicode and help file. Fixed crash on channel peer named loops and public channel listing named loops. DarkEdif SDK updated to v11.
    b97: Fixed the "Is peer on channel by ID/name" conditions, and error texts in file-related actions. Updated help file to revision 6.

    Bluewing Server is now in beta testing for Android and iOS. Host servers from your phone! (OS permitting)

    As always, for support, tips and bug reports, read the help file (included with ext download, or browse online), or contact me on Clickteam Discord.
    The C++ server is still available (with pre-compiled binaries), as are the extension sources on GitHub.

  3. #103
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)Firefly 3D Module (Steam)
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    Bluewing Client updated to build 98.
    b96: Now compatible with Android (Android 4.4+, in beta) and iOS (iOS 10.0+, in alpha); both Patreon-only. Public release of Unicode and help file. Fixed crash on channel peer named loops and public channel listing named loops. DarkEdif SDK updated to v11.
    b97: Fixed the "Is peer on channel by ID/name" conditions, and error texts in file-related actions. Updated help file to revision 6.
    b98: Added INTERNET permission check and short timeout to Android. Updated help file to revision 11. Windows XP compatibility improved. More mobile phone models supported. Added event number output on Android/iOS builds. Windows builds include "Unicode"/"ANSI". Error messages during connecting phase now have the reason. DarkEdif SDK updated to v13. Added UC tagging, to help with antivirus alerts.


    Bluewing Server updated to build 29.
    b28: Public release of Unicode and help file. DarkEdif SDK updated to v11. Added an error message for blank name in all clients named loop (like all other loop types).
    b29: Fixed chance of crash with blank client names. Fixed file-related error text. Now runs On Connect and other conditions by default, to match Relay. Added INTERNET permission check and short timeout to Android. Updated help file to revision 11. Windows XP compatibility improved. More mobile phone models supported. Added event number output on Android/iOS builds. Windows builds include "Unicode"/"ANSI". DarkEdif SDK updated to v13. Added UC tagging, to help with antivirus alerts.

    As always, for support, tips and bug reports, read the help file, or contact me on Clickteam Discord.
    The C++ server is still available (with pre-compiled binaries), as are the extension sources on GitHub.

    This uses DarkEdif UC Tagging!
    The UC tagging injects random text into the Data\Runtime MFX, so if someone uses this extension maliciously and an antivirus blocks it, they won't block your MFX as it will be different.
    If you're getting a lot of popups, use the UCT Fix Tool, or run Fusion as admin.

  4. #104
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)Firefly 3D Module (Steam)
    Phi's Avatar
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    Arrow

    Bluewing Client updated to build 99.
    b97: Fixed the "Is peer on channel by ID/name" conditions, and error texts in file-related actions. Updated help file to revision 6.
    b98: Added INTERNET permission check and short timeout to Android. Updated help file to revision 11. Windows XP compatibility improved. More mobile phone models supported. Added event number output on Android/iOS builds. Windows builds include "Unicode"/"ANSI". Error messages during connecting phase now have the reason. DarkEdif SDK updated to v13. Added UC tagging, to help with antivirus alerts.
    b99: Fixes to b98. Added UC Fix Tool link to UC tagging errors.

    Client is compatible with Android (Android 4.4+, in beta) and iOS (iOS 10.0+, in alpha); both Patreon-only.

    Bluewing Server updated to build 30.
    b28: Public release of Unicode and help file. DarkEdif SDK updated to v11. Added an error message for blank name in all clients named loop (like all other loop types).
    b29: Fixed chance of crash with blank client names. Fixed file-related error text. Now runs On Connect and other conditions by default, to match Relay. Added INTERNET permission check and short timeout to Android. Updated help file to revision 11. Windows XP compatibility improved. More mobile phone models supported. Added event number output on Android/iOS builds. Windows builds include "Unicode"/"ANSI". DarkEdif SDK updated to v13. Added UC tagging, to help with antivirus alerts.
    b30: Fixes to b29. Added UC Fix Tool link to UC tagging errors.

    Compatible with Android (Android 4.4+, in alpha) and iOS (iOS 10.0+, in alpha); both Patreon-only.

    As always, for support, tips and bug reports, read the help file, or contact me on Clickteam Discord.
    The C++ server is still available (with pre-compiled binaries), as are the extension sources on GitHub.

    This uses DarkEdif UC Tagging!
    The UC tagging injects random text into the Data\Runtime MFX, so if someone uses this extension maliciously and an antivirus blocks it, they won't block your MFX as it will be different.

    If you're getting a lot of UC tagging failure popups, use the UCT Fix Tool.

  5. #105
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)Firefly 3D Module (Steam)
    Phi's Avatar
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    Bluewing Server updated to build 31.
    b29: Fixed chance of crash with blank client names. Fixed file-related error text. Now runs On Connect and other conditions by default, to match Relay. Added INTERNET permission check and short timeout to Android. Updated help file to revision 11. Windows XP compatibility improved. More mobile phone models supported. Added event number output on Android/iOS builds. Windows builds include "Unicode"/"ANSI". DarkEdif SDK updated to v13. Added UC tagging, to help with antivirus alerts.
    b30: Fixes to b29. Added UC Fix Tool link to UC tagging errors.
    b31: Android/iOS crash and freeze fixes, should now be possible to make mobile phone/tablet-based servers. Updated DarkEdif SDK to v14. Updated help file to revision 13.

    Compatible with Android (Android 4.4+, in alpha) and iOS (iOS 10.0+, in alpha); both Patreon-only.

    As always, for support, tips and bug reports, read the help file, or contact me on Clickteam Discord.
    The C++ server is still available (with pre-compiled binaries), as are the extension sources on GitHub.
    Build 31 also has the first working Linux-based port of the Bluewing C++ Server!

    This uses DarkEdif UC Tagging!
    The UC tagging injects random text into the Data\Runtime MFX, so if someone uses this extension maliciously and an antivirus blocks it, they won't block your MFX too, as it will be different.

    If you're getting a lot of UC tagging failure popups, use the UCT Fix Tool.

  6. #106
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)Firefly 3D Module (Steam)
    Phi's Avatar
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    Bluewing Client updated to build 100.
    b98: Added INTERNET permission check and short timeout to Android. Updated help file to revision 11. Windows XP compatibility improved. More mobile phone models supported. Added event number output on Android/iOS builds. Windows builds include "Unicode"/"ANSI". Error messages during connecting phase now have the reason. DarkEdif SDK updated to v16. Added UC tagging, to help with antivirus alerts.
    b99: Fixes to b98. Added UC Fix Tool link to UC tagging errors.
    b100: Compatible with HTML5! Can now load files from embedded data - just use embedded original path. Fixed incorrect UTF-8 expressions and their expression menu links. Fixed compression bug when compression made it bigger. Fixed IP to string expression for localhost IPv6. Fixed invalid Fusion event number being read by tick errors. Fixed incorrect error message when reading from beyond the received message. Improved stability. Updated DarkEdif SDK to v16. Updated help file to revision 14. Upgraded internal zlib to v1.2.13.

    Client is compatible with Android (Android 4.4+), iOS (iOS 10.0+), and HTML5 (any of these browsers).
    These extra platforms are all Patreon-only.

    Bluewing Server updated to build 33.
    b31: Android/iOS crash and freeze fixes, should now be possible to make mobile phone/tablet-based servers. Updated DarkEdif SDK to v14. Updated help file to revision 13.
    b32: (Released in bluewing-cpp-server repository only, not ever distributed as a Fusion ext version)
    b33: HTML5 client compatibility added! Android/iOS builds fixed. Fixed read-only check in server manual join and kick client actions. Improved stability. Can now load files from embedded data - just use embedded original path. Fixed bug where unnamed clients could join channels. Fixed compression bug when compression made it bigger. Fixed IP to string expression for localhost IPv6. Added timeout kicking for inactive, non-self-identifying clients. Fixed invalid Fusion event number being read by tick errors. Fixed incorrect error message when reading from beyond the received message. Fixed an implementation string vulnerability. Fixed minor memory leaks. Updated DarkEdif SDK to v16. Updated help file to revision 14. Upgraded internal zlib to v1.2.13.

    Compatible with Android (Android 4.4+) and iOS (iOS 10.0+); both Patreon-only.
    Servers on any platform support all client platforms, including client Flash and HTML5.

    As always, for support, tips and bug reports, read the help file, or contact me on Clickteam Discord.
    The C++ server is still available (with pre-compiled binaries), as are the extension sources on GitHub.

    This uses DarkEdif UC Tagging!
    The UC tagging injects random text into the Data\Runtime MFX, so if someone uses this extension maliciously and an antivirus blocks it, they won't block your MFX as it will be different.

    If you're getting a lot of UC tagging failure popups, use the UCT Fix Tool.

  7. #107
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)Firefly 3D Module (Steam)
    Phi's Avatar
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    Bluewing Client updated to build 101.
    b99: Fixes to b98. Added UC Fix Tool link to UC tagging errors.
    b100: Compatible with HTML5! Can now load files from embedded data - just use embedded original path. Fixed incorrect UTF-8 expressions and their expression menu links. Fixed compression bug when compression made it bigger. Fixed IP to string expression for localhost IPv6. Fixed invalid Fusion event number being read by tick errors. Fixed incorrect error message when reading from beyond the received message. Improved stability. Updated DarkEdif SDK to v16. Updated help file to revision 14. Upgraded internal zlib to v1.2.13.
    b101: Compatible with UWP! HTML5 now loads minified text encoder. HTML5/UWP now export functions for other exts to access binary-to-send and received messages.

    Client is compatible with Android (Android 4.4+), iOS (iOS 10.0+), HTML5 (any of these browsers), and UWP.
    These extra platforms are all Patreon-only.

    Bluewing Server updated to build 34.
    b32: (Released in bluewing-cpp-server repository only, not ever distributed as a Fusion ext version)
    b33: HTML5 client compatibility added! Android/iOS builds fixed. Fixed read-only check in server manual join and kick client actions. Improved stability. Can now load files from embedded data - just use embedded original path. Fixed bug where unnamed clients could join channels. Fixed compression bug when compression made it bigger. Fixed IP to string expression for localhost IPv6. Added timeout kicking for inactive, non-self-identifying clients. Fixed invalid Fusion event number being read by tick errors. Fixed incorrect error message when reading from beyond the received message. Fixed an implementation string vulnerability. Fixed minor memory leaks. Updated DarkEdif SDK to v16. Updated help file to revision 14. Upgraded internal zlib to v1.2.13.
    b34: Fixed update checker - was accidentally removed in b26. Fixed WebSocket (HTML5/UWP) server on Windows; clients could connect but then would be unable to send/receive anything. HTML5 Firefox compatibility fixed. UWP client compatibility improved. Improved multithreading stability. HTML5/UWP SSL errors are now reported in normal On Error events. Fixed UC Fix Tool links in message box causing crash. Updated help file to revision 15.

    Compatible with Android (Android 4.4+) and iOS (iOS 10.0+); both Patreon-only.
    Servers on any platform support all client platforms, including client Flash, HTML5 and UWP.

    As always, for support, tips and bug reports, read the help file, or contact me on Clickteam Discord.
    The C++ server is still available (with pre-compiled binaries), as are the extension sources on GitHub.

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