I'm hoping someone might be able to confirm whether the error I'm getting compiling an XNA game with Visual Studio 2012.
The game is a simple space movement game similar to Asteroids and while it works fine running on my PC, and basically the same code for Android and iOS when I compile for XNA I receive the following error
"The type or namespace name 'CRunMvtSpaceShip' could not be found (are you missing a using directive or an assembly reference'
Is this a know issue?
Thanks in advance for any help