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Thread: Since b283.1, APK crashes with "Unfortunately has stopped working" at every launch

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    SoftWarewolf's Avatar
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    I have the same problem, would like to test or get a fix as well, sent PM

  2. #12
    Clickteam Clickteam
    Fernando's Avatar
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    pm sent
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  3. #13
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module
    olltwit's Avatar
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    I don't have one but as the Samsung Galaxy seems to be one of the most popular in the World does this mean Apps built using the latest release 283.5 might not work on these devices?

  4. #14
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleInstall Creator Pro

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    It might have something to do with Google Play Services apparently. I haven't had any luck with the testing/fixes due to issues trying to update Java and the Android SDK to a newer version (Wine related)

    It should hopefully only be a temporary problem with specific devices for now. I'm not sure how the others went with testing. Has anyone had any luck?

    Thanks to Bipolar_Games too for reporting this in the bugbox: http://bugbox.clickteam.com/issues/2581

  5. #15
    Clickteam Clickteam
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    Hi,

    please test this apk built with 283.5 https://dl.dropboxusercontent.com/u/...ristmas_22.apk

    and tell me if is running ok at your side, i test the runtime using samsung note 3 neo and samsung s4 and is working perfect.

    lh37
    your case is something not correctly working in wine as you mentioned.

    SoftwareWolf,


    have a problem with a Google Play services that fails when you request to set the adSize, need to update Google Play Services (using a not stock firmware)


    i have added a check for this and the runtime will detect from start if the version does not match with the one in the runtime, it will show a dialog warning about this and request user intervention.
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  6. #16
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    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    Burfelt's Avatar
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    I have problems on 2 Galaxy S devices, but that last egg .apk works when I test it.

    Edit: the app does become unresponsive pretty quickly after it's loaded though.

  7. #17
    Clickteam Clickteam
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    Question running 2.3?
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  8. #18
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
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    Does it really need Google Play services, or to request adSize, when it's just a blank application?
    I didn't have any trouble running the egg code game, but all my games and blank applications i am compiling crash.
    When i click about in fusion it says i have version 283.5, i installed the latest runtime update you sent me though.

    Could you try this? http://hungryfishgame.com/apk/Dodgy%20Stick%201.0.1.apk
    Planned on releasing it tomorrow, need to know that it works!

  9. #19
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
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    i tested on my friends android 4.4 phone, and it crashes!

  10. #20
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module
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    Sorry to say your app didn't work on my HTC phone, my unbranded cheap tablet or Bluestacks emulator. Apps I'm building with 283.5 are running OK on my devices.

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