The fourth and final track for upcoming Oculus Rift exploration-game 'Pilgrimage'! Watch this space...
A short audio mock-up for the UNity game Angry Bots, made for my Berklee Onlince course 'Game Audio Production with Wwise'.
All music, sound effects, ambience and dialog made by me.
It's been a while since I've posted! I've been busy with my Berklee online course on audio implementation, as well as the following project...
I designed all the sound effects and ambiences for Winged Cloud's visual novel, Sakura Fantasy, which has been released on steam today!
You can listen to a soundreel of some my personal favourite sfx and ambiences:
And can view the steam store page here:
The third of a series of character themes I have written for game developer Randy Overholt (Prototeen), who on this occassion wrote the lyrics.
This song is for the Japanese character, Yuna:
I've been working on a endless runner demo recently. Omegalith features a rock golem running through the jungle to escape an enormous gloopy darkness!
Listen to the OST here, demo to be released later this week.
Hey, me and a friend are currently working on a horror game, do you perhaps have any demo stuff of horror-ish music/soundscapes? We're looking for chase soundtracks and possible ambient soundscapes. We just started (we're in the alpha stage, we plan to make a demo and then possibly get a kickstarter up and running). I have a skype if you want to discuss this in private!