Would anyone be interested in working on an old school side scrolling beat-em-up game? The game designer wants to have a more indepth combo system than most standard side scrolling beat-em-ups, with combos and juggaling. I've laied down some ground work but you may want to start from scratch. he already has a lot of the artwork compleated.
Here are a couple of animated mock-ups of what the creator is looking for.