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Thread: Help with screen scrolling in event editor

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    Help with screen scrolling in event editor

    In my game, whenever I go into the event editor in storyboard controls and I set the camera to center on an active object, it doesn't work and in the box it blinks around the outside. How do I fix this?

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    Clicker Fusion 2.5Android Export ModuleSWF Export Module
    Ziplock's Avatar
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    Have you made your screen size for the frame bigger than the screen size for the application?
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    No, both are 640 x 480. Also it centers on an object that follows the mouse

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    DaveC's Avatar
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    where do you think the camera can scroll to if the frame size is the same as the window size? your frame needs to be bigger than your window/application size to make use of the built in scrolling functionality.

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    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleXNA Export Module
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    Imagine that the frame size is the "world size" and the window (also thought of as a camera) always shows a subsection of the overall world. In order to create/produce a scrolling effect, you must have your world size bigger than your camera. If the camera and world are the same size, then the where else could the camera go? However if the world is bigger than the camera, you can change the position of the camera within the overall world.


    Summary

    To have scrolling, ensure the window size is smaller than the frame size. Once the window size is smaller, you can specify the actual position of the camera via the event editor.

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