Hi, I got a strange problem on an Android application. For some text, I used an active object with some frames at the stop animation. At the start of frame I lock the animation at frame 1 and while the player press left/right buttons, the animation frame is set accordingly. This works perfectly on Windows, but on Android, the button press do change the frame, but the active object display is not refreshed. It is only refreshed if some movement is applied on it (I used the drag and drop movement on this active object for testing).
Does anyone know what's happening?
Also, setting the active object scale doesn't work on Android (but it is OK on Windows). Is this supposed to happen?
Thank you a lot!