Hey guys! I have this little annoyance. I have this hornet enemy class connected to a list, with a counter in-between. I just have this system set up simply to select a hornet at random and have him fire at the player. So there is a list and a counter; the counter picks a value randomly from the list. Also each hornet has an alterable value, that gets spread. Well, lol. I'll just post an image of this system. It's not complicated, I'm just a klutz and explaining it. The problem is, in line 82. Everything works fine. The hornet is chosen, the hornet stops, waits, fires a venom missile, then keeps moving. But in line 82 it says that it's animation should change to hint. But it's animation won't change to "hint". Which is really annoying. The only other piece of information maybe I should enter, is that the alterable variable "Legs On Off = 1" stops the hornets movement. And "Legs On Off = 0" resumes his movement. Does anyone have any ideas about why all of these other events and conditions work, but his animation won't change?