Hi, I'm working on a proof of concept for some one and it's simular to the sea battles on Beach Head on the C64.
Video below... (From the 2:25 mark)
What I want is to figure out how to do the trajectory and arc the shot depending on angle and power, I'm no math expert and these sort of things baffle me big time. Scaling shouldn't be an issue as I think I know how to go about that, it's just the above I can't grasp.
I may even add possibility of a side wind but one thing at a time.
This is what it looks like:
This is just a proof of concept and likely to change completely.