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Thread: Are there any guides to simulate 3d trajectory?

  1. #1
    Clicker Fusion 2.5Android Export ModuleiOS Export ModuleSWF Export Module
    leightonw87's Avatar
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    Are there any guides to simulate 3d trajectory?

    Hi, I'm working on a proof of concept for some one and it's simular to the sea battles on Beach Head on the C64.

    Video below... (From the 2:25 mark)


    What I want is to figure out how to do the trajectory and arc the shot depending on angle and power, I'm no math expert and these sort of things baffle me big time. Scaling shouldn't be an issue as I think I know how to go about that, it's just the above I can't grasp.

    I may even add possibility of a side wind but one thing at a time.

    This is what it looks like:
    beachhead POC.png
    This is just a proof of concept and likely to change completely.

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    aenever's Avatar
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    Hi you should check out this post, I'm sure you could adapt one of the provided examples

    http://community.clickteam.com/threads/68477-Trajectory-is-not-perfect?highlight=trajectory

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