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Thread: Artificial Intelligence

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    Artificial Intelligence

    Hey guys. Still working on my Five Nights at Freddy's game. I have fixed several errors and currently the game is running very smoothly. I have yet to add doors and animatronics. Does anyone have any ideas on how to make good artificial intelligence for the animatronics? My original thought was make a counter pick a random number and have it go to the room of that number, but I found several problems.
    Any input on this is greatly appreciated!

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    Clicker Fusion 2.5Fusion 2.5+ DLC
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    I would use the same idea you have, only to make it more likely that the enemies will find the player you should pick randomly from doors around the area he is in, instead of from all of them.

    I have never played Five Nights at Freddy's before, so I can't really be of much help.

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    Artificial Intelligence

    I think I see what you're saying, and I think that will work just fine. Thanks!

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