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Thread: Azools Flappy Voyage (yes... its a flappy bird clone)

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    Azools Flappy Voyage (yes... its a flappy bird clone)

    Hello everybody.

    I recently bought Clickteam Fusion 2.5 and android exporter and to get used to it, for my first game I decided to make one more flappy bird clone. Now there's 1 million and 1 clones available
    The reason i choose to make this is because i needed to get familiar with the software, and what better than a game that has very simple mechanics.
    I had a lot of fun creating this and i hope that you all like it.
    There are still some improvements and new functionalities that i want to implement, but for now it's ready to be released.
    A few of the future improvements are: music, better sound effects, some better graphics for the backgrounds, powerups, progressive difficulty, online scores and maybe add a story mode where we need to fly through different levels instead of just the endless mode.

    I released it a few minutes ago on play store so if it's not yet available just try again later.

    https://play.google.com/store/apps/d...mpnetbox.azool

    For now, i'll just put some screenshots.

    azool1.jpg azool2.jpg azool3.jpg azool4.jpg azool5.jpg

    Hope you enjoy it and looking forward to ear you comments and critics

    Edit: Just uploaded a video to youtube. The game on the device is much more fluid than on the video. Oh... and I suck at my own game. lol


    Marco Pereira

  2. #2
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    Updated the game with a better looking title screen, created an options menu and adjusted some aspects of gameplay (now it increases the difficulty in a gradual manner).
    Also created a new video with a little bit more quality and a better score on this attempt i'm getting better at it



    On the next update i'll create online scores or maybe create the collectables so people can customize the look of the bird... i'm still deciding.

  3. #3
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    Updated to version 1.04



    This update includes better in game graphics, and i also completely rebuilt the way i create the level. Now i have an infinite virtual frame and the camera is moving instead of the bird staying on the same place and the obstacles moving left. This way i believe i have better physics control and the collisions behave a lot better.
    I also included powerups for the player to pick up... right now i only have the protection helmet but more items are coming soon.
    Although you can't see right now, i already implemented the required mechanics to support customizing the bird. It now has custom objects for head, face and body. When using a complete set (like for example: a cowboy hat, a moustache and a sheriffs star) you will unlock special powers that will spent some of the available energy... i'll post a video soon with these features so you can see them.

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    Clicker Fusion 2.5 DeveloperAndroid Export Module
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    Youve done really well with this mate, looks nice and polished, another helmet can be the non timed out one which is effect gives you one free bash,as well as your timed one that you have, or is that in it too, good luck wiith it , looks like good gameplay and nice design.

  5. #5
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleInstall Creator Pro
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    I'm impressed.

  6. #6
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    Quote Originally Posted by SgtSmileyUK View Post
    Youve done really well with this mate, looks nice and polished, another helmet can be the non timed out one which is effect gives you one free bash,as well as your timed one that you have, or is that in it too, good luck wiith it , looks like good gameplay and nice design.
    Thank you for your comments and your idea
    I only have the timed helmet right now... i'll try it out withouth the timer and see if it won't make the game much easier then it should be. I'll make it appear with a much lower probability or perhaps i'll make it appear only after after buying the skill with the game currency (it will cost worms, not real money... the game will not include real money purchases).

    Quote Originally Posted by mohdhafizal
    I'm impressed.
    Thank you

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    I'm impressed too, graphics are perfect and I love the logo.

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    Thank you Wolkam.

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    Nice work!

  10. #10
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    Thanks aenever

    If anyone is interested, i just created a facebook page where i'll be publishing the upcoming update news and some concept art. Feel free to visit. I'll try to update it whenever i have something new.

    https://www.facebook.com/azoolflappy

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