Hey guys! I haven't really gotten much into the physics side of Fusion yet mainly because my game was about 90% complete when i upgraded, so instead of reinventing the wheel i figured i would just finish it up the old way. Anyway, i will be having an unlockable story mode after completing my game and thought this would be a good time to test out the built in physics platform movement. The issue I am having is "player collides with background" for jump through platforms. When the player lands, he shakes up and down really fast. I tested this out making an active object as a normal solid platform and this doesn't happen. All the hotspots are set to the characters feet so that wouldn't be the culprit. Has anyone had this happen as well or know of a way to get around this?