User Tag List

Results 1 to 3 of 3

Thread: First day using Fusion2.5 - please help a newbie!

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

    Join Date
    Jan 2015
    Posts
    4
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    First day using Fusion2.5 - please help a newbie!

    Hi, I bought Fusion 2.5 on Steam, plus the Developer and Android upgrades. I used to program Basic (AMOS on the Amiga, PureBasic on Windows) so dealing with a drag and drop interface for creating is all new to me. Today is the first time I've had the chance to get sat down and properly get stuck into Fusion, so I have a few questions!

    1) On my forum profile it says that I have no products registered, and that I must do so. "you must have one or more products added to your forum account (this can be done from the Settings link at the top of this page)." I clicked on 'Settings' but couldn't find an option to add my products. How do I do this?

    I went through the Chocobreak tutorial and everything worked, and I decided to play around with some basic things.

    2) I wanted to make an object (the elephant from the supplied example graphics) move along a path and back when I clicked on him. I started a new project with a res of 1920x1080, dropped an elephant onto the frame and copied him twice (for a total of three elephants) and then set the movement to follow a path. However, the game resolution is larger than my monitor, so I was working zoomed out so that I can see the whole frame. When I edit the path the frame zooms right in, and I am unable to draw a path on the whole area. Is there a way to not have this behaviour, or am I using the path editing incorrectly?

    3) My three elephants - how do I treat them as individual objects? If I were to have three elephants, and then every once in a while one of the elephants would be selected at random to walk across the screen - how do I do this? I tried setting an event with the timer, but have no idea about selecting objects randomly.

    4) Is there a good text guide available, that shows examples of different ways of doing things? I can find very little online that I can read when I am not at my PC with F2.5 installed on. PureBasic had a great CHM guide that listed all commands sorted by subject (sound, graphics, windows, gadgets, etc) and every one came with good explanations and also a small code snippet that demonstrated how it works. I know that code snippets are kind of out of the question, but is there something like this I can read without having F2.5 open in front of me? This leads me to my next question:

    5) Is there a decent easy-to-understand explanation about how to import and deal with graphics and animations? I was (on my iPad) drawing some simple animals that I was planning on exporting and using in F2.5, such as animal with a walk cycle, run cycle, and jump cycle. However, I have no real idea from following the Chocobreak tutorial about how the graphics and animations need to be formatted (?) and imported into Fusion, and then how I go about controlling the animations with different actions/input.

    I know this is a lot of text from a first time poster, but this is literately my brain spilling out after spending a day fully immersed in Fusion for the first time. Apologies if any of this is completely obvious, and thanks to anyone who can help me and show me the light! Seeing how quickly you can build somehting in Fusion compared to writing code (even in BASIC) has got me really excited... I just want to be able to understand it properly

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Sparckman's Avatar
    Join Date
    Feb 2011
    Location
    Planet of the Kangaroos
    Posts
    1,396
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    1) On my forum profile it says that I have no products registered, and that I must do so. "you must have one or more products added to your forum account (this can be done from the Settings link at the top of this page)." I clicked on 'Settings' but couldn't find an option to add my products. How do I do this?

    Register here

    http://community.clickteam.com/passport.php



    2) I wanted to make an object (the elephant from the supplied example graphics) move along a path and back when I clicked on him. I started a new project with a res of 1920x1080, dropped an elephant onto the frame and copied him twice (for a total of three elephants) and then set the movement to follow a path. However, the game resolution is larger than my monitor, so I was working zoomed out so that I can see the whole frame. When I edit the path the frame zooms right in, and I am unable to draw a path on the whole area. Is there a way to not have this behaviour, or am I using the path editing incorrectly?

    Could be just your video card. But try in a smaller frame test it it out. Can you post the file to have a look?


    3) My three elephants - how do I treat them as individual objects? If I were to have three elephants, and then every once in a while one of the elephants would be selected at random to walk across the screen - how do I do this? I tried setting an event with the timer, but have no idea about selecting objects randomly.


    Make 3 clones of the same object. Make a counter and at the start the frame select a random set a counterRRandom(0, 2 )
    0 = select elephant
    1 = select elephant 1
    2 = select elephant 2



    4) Is there a good text guide available, that shows examples of different ways of doing things? I can find very little online that I can read when I am not at my PC with F2.5 installed on. PureBasic had a great CHM guide that listed all commands sorted by subject (sound, graphics, windows, gadgets, etc) and every one came with good explanations and also a small code snippet that demonstrated how it works. I know that code snippets are kind of out of the question, but is there something like this I can read without having F2.5 open in front of me? This leads me to my next question:

    check out the examples area in the forum lots examples:
    http://community.clickteam.com/forums/352-Guides-Tutorials-Examples-Widgets
    http://www.clickteam.com/tutorials
    https://www.youtube.com/user/amazingsparckman

    5) Is there a decent easy-to-understand explanation about how to import and deal with graphics and animations? I was (on my iPad) drawing some simple animals that I was planning on exporting and using in F2.5, such as animal with a walk cycle, run cycle, and jump cycle. However, I have no real idea from following the Chocobreak tutorial about how the graphics and animations need to be formatted (?) and imported into Fusion, and then how I go about controlling the animations with different actions/input.

    I know this is a lot of text from a first time poster, but this is literately my brain spilling out after spending a day fully immersed in Fusion for the first time. Apologies if any of this is completely obvious, and thanks to anyone who can help me and show me the light! Seeing how quickly you can build somehting in Fusion compared to writing code (even in BASIC) has got me really excited... I just want to be able to understand it properly


    Take a look a the examples in the tutorial section and if you want to dig deeper
    You can always a complete beginngers course on fusion
    http://community.clickteam.com/entries/752-Udemy-Clickteam-Fusion-2-5-Course-10-discount-coupons-for-50-off-until

  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

    Join Date
    Jan 2015
    Posts
    4
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thank you so much for your guidance! I have bought the course you linked to and will go through it over the next weeks. I hope to start work on your answers soon for the other stuff, I will post more info about the zooming in the frame editor if I can't solve it myself.

    Thanks again!

Similar Threads

  1. 3D games With fusion2.5
    By ramyhakam in forum Extension Development
    Replies: 13
    Last Post: 4th October 2016, 08:44 PM
  2. Help in Fusion2.5 SDK
    By ramyhakam in forum Extension Developers Lobby
    Replies: 0
    Last Post: 20th July 2014, 08:51 PM
  3. How to create charts in Fusion2.5
    By stevenXU in forum Fusion 2.5
    Replies: 3
    Last Post: 17th March 2014, 03:40 PM
  4. multimedia fusion2 demo
    By zerra in forum Multimedia Fusion 2 - Technical Support
    Replies: 7
    Last Post: 14th October 2006, 05:50 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •